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VRTogether and the future of Social VR

The virtual reality market is gaining more traction by the day, large players in the field develop new innovative solutions to maximise immersiveness and a lot is fueled by the social media giant named Facebook who owns one of the most powerful companies in the field, Oculus. It’s Chief Scientist, Michael Abrash, recently published an […]

The comeback of VR at MPEG

The general feeling from the MPEG community is that Virtual Reality (VR) made a false start. The Oculus rift’s acquisition (2014) for $2bn created a premature launch of a funding bubble that exploded in early 2017. However, the long-term trend shows that VR is coming back on the scene and will soon catch up into […]

New capturing experiment for HMD removal research

VRTogether partner CERTH will soon start capturing face content in 3D (RGB-D), with and without a head-mounted display (HMD), to be used for HMD-removal and any other research purpose of the project. In this post, we present the key components of the experiment and provide shots of the user lab located at CERTH. The photos […]

Image 4. Jonathan D. Mellor being scanned with a mocap suit

First shooting in Geneva: pilot 1

As we said in our previous post (by our partners Artanim), we started and finished the shooting of the first technology demonstration, also known as the pilot 1, on the first week of April. Both Entropy Studio and Artanim worked together in Artanim’s headquarters located in Geneva (Switzerland). After a short flight from Madrid to […]

New venues for capturing facial performance

VR together partners Artanim and Entropy will soon start shooting cinematic content to be used for showcasing the technology developed by the consortium. In this post we bring some of the production effort developed at Artanim, which is currently exploring the use of Apple’s iPhone X face tracking technology in the production pipeline of 3D […]

MPEG Activity on Point Cloud Compression

A point cloud is defined as a set of points in 3D space with specified geometry coordinates and associated attributes such as colour. Point clouds are an important emerging format for VR applications because of their simplicity and versatility. There are no restrictions on the attributes associated with every point in the cloud. Point clouds […]

Understanding Point Cloud Quality Perception

Human body point clouds were used in the experiment, taken from the 8i Voxelixed Full Bodies (8iVFB v2) dataset VR-Together partner CWI conducted a series of mixed method experiments on understanding user perception of point cloud quality. 24 people participated in the experiment, which was divided into two parts. In the first part, participants were […]