New Kinect4Azure-based volumetric capture system for top quality user representation
Pilot 3 of VRTogether is closer and closer to its release! Volumetric Capture (publicly available on GitHub) has been released while more functionalities are coming soon. Higher quality of human users representations based on the ToF technology of the Kinect4Azure (K4A) is now available, leading to a top quality fully immersive experience.
Point Cloud capture and visualization
VRTogether was excited to hear about Microsoft’s new depth sensor Kinect4Azure (K4A). Now this sensor has been successfully integrated to VRTogether by CERTH. The new volumetric capture will offer high quality representations which is critical for immersing each user of VRTogether to a realistic virtual experience. Fine details such as facial expressions, will boost the emotional engagement of each user, significantly contributing to achieve VRTogether ‘s objective which is to provide an interactive experience for multiple remote users inside the VR space.
3D Geometry of Time Varying Mesh
We will now let the software speak for itself and invite everyone to download and test our new release here: https://github.com/VCL3D
Come and follow us in this VR journey with i2CAT, CWI, TNO, CERTH, Artanim, Viaccess-Orca, Entropy Studio and Motion Spell.
This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.