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	<title>Events &#8211; VRTogether</title>
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	<link>https://vrtogether.eu</link>
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	<title>Events &#8211; VRTogether</title>
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		<title>World’s First Volumetric Video Conference (point clouds) over a Public 5G Network: a medical emergency example</title>
		<link>https://vrtogether.eu/2020/11/09/worlds-first-volumetric-video-conference-point-clouds-over-a-public-5g-network/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=worlds-first-volumetric-video-conference-point-clouds-over-a-public-5g-network</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Mon, 09 Nov 2020 14:22:29 +0000</pubDate>
				<category><![CDATA[Events]]></category>
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		<guid isPermaLink="false">https://vrtogether.eu/?p=3106</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/09/worlds-first-volumetric-video-conference-point-clouds-over-a-public-5g-network/">World’s First Volumetric Video Conference (point clouds) over a Public 5G Network: a medical emergency example</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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										<content:encoded><![CDATA[<div class="vc_row wpb_row vc_row-fluid attachment-full size-full wp-post-image"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>VRTogether was present at <strong>VRDays Europe 2020</strong>, showcasing the world’s first live 3D video conference, using point clouds, over a commercial 5G network. VRTogether partners <a href="https://www.cwi.nl/" target="_blank" rel="noopener noreferrer"><strong>CWI</strong></a> and <a href="https://www.linkedin.com/company/soundcompany/" target="_blank" rel="noopener noreferrer"><strong>Sound</strong></a> presented a live demo to demonstrate the potential of the platform for emergency healthcare services. The demo showcased volumetric video conferencing (based on point clouds) between a doctor, in a medical examination room, and an (acting) injured patient outside in the street.</p>

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			<div class="wpb_video_wrapper"><iframe title="World’s First Volumetric Video Conference (point clouds) over a Public 5G Network" width="1170" height="658" src="https://www.youtube.com/embed/EuoRfy18_Fc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></div>
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			<a href="https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo.jpg" target="_self" class="vc_single_image-wrapper   vc_box_border_grey"><img width="838" height="537" src="https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo.jpg" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo.jpg 838w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-300x192.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-768x492.jpg 768w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-700x449.jpg 700w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-410x263.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-100x64.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/01_Diagram_demo-275x176.jpg 275w" sizes="(max-width: 838px) 100vw, 838px" /></a><figcaption class="vc_figure-caption">Diagram of the Demonstration</figcaption>
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			<p>The doctor was captured at the VRDays stage using Azure Kinect cameras. In the same stage the experience was captured by a virtual camera, projected on a big screen and broadcasted in real time. The patient joined the session outside near Science Park in Amsterdam, was captured with a Samsung S20 Ultra 5G smartphone, and streamed over the standard 5G network of KPN in real-time.</p>
<p>The capture application on the phone uses the depth and color cameras to capture depth and color frames. After applying some alignment transformations, a point cloud is computed using the information on both frames. For the demo, we used a depth resolution of 240&#215;180 pixels which turned into an average of 20.000 points per frame. The streaming was performed at 20fps, which turns into a 51.2 Mbits/second stream, too big for streaming over a 4G network (typical uploading velocity around 25Mbits/s), but enough for a 5G network (even at 700MHz).</p>

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<th>Depth resolution</th>
<th>max points</th>
<th>bytes/point</th>
<th>bytes header</th>
<th>bytes body</th>
<th>TOTAL bytes/frame</th>
<th>fps</th>
<th>Mbytes/s</th>
<th>Mbits/s</th>
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<td style="text-align: center;">240&#215;180</td>
<td style="text-align: center;">20000</td>
<td style="text-align: center;">16</td>
<td style="text-align: center;">24</td>
<td style="text-align: center;">320000</td>
<td style="text-align: center;">320024</td>
<td style="text-align: center;">20</td>
<td style="text-align: center;">6.40</td>
<td style="text-align: center;">51.20</td>
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			<a href="https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-1024x573.jpg" target="_self" class="vc_single_image-wrapper   vc_box_border_grey"><img width="1563" height="874" src="https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile.jpg" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile.jpg 1563w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-300x168.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-1024x573.jpg 1024w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-768x429.jpg 768w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-1536x859.jpg 1536w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-700x391.jpg 700w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-410x229.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-100x56.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/02_Capturing_PC_mobile-275x154.jpg 275w" sizes="(max-width: 1563px) 100vw, 1563px" /></a><figcaption class="vc_figure-caption">Capturing point clouds from a mobile phone</figcaption>
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			<a href="https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam.jpg" target="_self" class="vc_single_image-wrapper   vc_box_border_grey"><img width="712" height="396" src="https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam.jpg" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam.jpg 712w, https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam-300x167.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam-700x389.jpg 700w, https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam-410x228.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam-100x56.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/03_5G_Network_SciencePark_Amsterdam-275x153.jpg 275w" sizes="(max-width: 712px) 100vw, 712px" /></a><figcaption class="vc_figure-caption">Characteristics of the 5G Network around Science Park in Amsterdam</figcaption>
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			<p>The <a href="https://vrtogether.eu/project-outcomes/project-results/">VRTogether platform</a> was used for orchestrating the experience. In the project we have developed an end-to-end pipeline for the delivery of volumetric video, as point clouds. The platform has three unique characteristics: it provides a real-time experience, so we can explore new forms of communication and collaboration using volumetric video; it allows for optimization mechanism based on the context of interaction and human behavior; and it is extensible so the technical components (capturing, compression, delivery, rendering) can be customized depending on the needs of the interaction. The platform uses an award winning <a href="https://doi.org/10.1109/TCSVT.2016.2543039" target="_blank" rel="noopener noreferrer">compression algorithm for point clouds</a> developed by the Distributed and Interactive Systems group at CWI.</p>

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data-target="#vc_images-carousel-1-1615446888" data-slide-to="5"></li></ol><div class="vc_carousel-inner"><div class="vc_carousel-slideline"><div class="vc_carousel-slideline-inner"><div class="vc_item"><div class="vc_inner"><img width="1920" height="960" src="https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor.jpg" class="attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor.jpg 1920w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-300x150.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-1024x512.jpg 1024w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-768x384.jpg 768w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-1536x768.jpg 1536w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-700x350.jpg 700w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-410x205.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-100x50.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/04_VRDays_stage_doctor-275x138.jpg 275w" sizes="(max-width: 1920px) 100vw, 1920px" /></div></div><div class="vc_item"><div class="vc_inner"><img width="1920" height="960" src="https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor.jpg" class="attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor.jpg 1920w, https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor-300x150.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor-1024x512.jpg 1024w, https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor-768x384.jpg 768w, https://vrtogether.eu/wp-content/uploads/2020/11/05_VRDays_doctor-1536x768.jpg 1536w, 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			<h6><a href="https://vrdays.co" target="_blank" rel="noopener noreferrer"><strong>VRDays</strong></a> is the leading European conference and exhibition on Virtual, Augmented and Mixed Reality content, creativity and innovation. The event took place at Amsterdam’s De Kromhouthal on Wednesday, 4th of November.</h6>
<h6><a href="https://www.cwi.nl/" target="_blank" rel="noopener noreferrer"><strong>CWI</strong></a>’s <a href="https://www.dis.cwi.nl/" target="_blank" rel="noopener noreferrer">Distributed and Interactive Systems</a> research group focuses on facilitating and improving the way people access media and communicate with others and with the environment. They address key problems for society and science, resulting from the dense connectivity of content,  people, and devices. The group uses recognized scientific methods, following a full-stack, experimental, and human-centered approach.</h6>
<h6><a href="https://sound.team/" target="_blank" rel="noopener noreferrer"><strong>Sound</strong></a> helps people and businesses grow and prosper by unlocking their digital potential. They enable their customers to figure out technology through education &amp; training, experiments and scaling new business models in order to lead their own way forward. Sound especially focuses on The future of Work, The future of Ethics, The future of Trust and the The future of Mobility. In this way VR is a perfect crossover in between the domain work and mobility.</h6>

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			<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/09/worlds-first-volumetric-video-conference-point-clouds-over-a-public-5g-network/">World’s First Volumetric Video Conference (point clouds) over a Public 5G Network: a medical emergency example</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>HUMAN4D: Human-Centric Multimodal Dataset for Motions and Immersive Media created by VRTOGETHER’s consortium members CERTH, CWI, Artanim</title>
		<link>https://vrtogether.eu/2020/11/06/human4d-human-centric-multimodal-dataset-for-motions-and-immersive-media-created-by-vrtogethers-consortium-members-certh-cwi-artanim/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=human4d-human-centric-multimodal-dataset-for-motions-and-immersive-media-created-by-vrtogethers-consortium-members-certh-cwi-artanim</link>
		
		<dc:creator><![CDATA[CERTH]]></dc:creator>
		<pubDate>Fri, 06 Nov 2020 14:19:22 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=3099</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/06/human4d-human-centric-multimodal-dataset-for-motions-and-immersive-media-created-by-vrtogethers-consortium-members-certh-cwi-artanim/">HUMAN4D: Human-Centric Multimodal Dataset for Motions and Immersive Media created by VRTOGETHER’s consortium members CERTH, CWI, Artanim</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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										<content:encoded><![CDATA[<div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>HUMAN4D is a new multimodal human-centric 4D dataset containing a large corpus with more than 50K samples. By capturing 2 female and 2 male professional actors performing various full-body movements and expressions, HUMAN4D provides a diverse set of motions and poses encountered as part of single- and multi-person daily, physical and social activities (jumping, dancing, etc.), along with multi-RGBD (mRGBD), volumetric and audio data.</p>
<p>Despite the existence of multi-view color datasets captured with the use of hardware (HW) synchronization, HUMAN4D is the first and only public resource that provides volumetric depth maps with high synchronization precision due to the use of intra- and inter-sensor HW-SYNC.</p>
<p>VRTogether consortium members <a href="https://vrtogether.eu/consortium/certh/"><strong>CERTH</strong></a>, <a href="https://vrtogether.eu/consortium/cwi/"><strong>CWI</strong></a> and <a href="https://vrtogether.eu/consortium/artanim/"><strong>Artanim</strong></a> made all the data (<a href="http://dx.doi.org/10.21227/xjzb-4y45">http://dx.doi.org/10.21227/xjzb-4y45</a>) and code (<a href="https://github.com/tofis/human4d_dataset">https://github.com/tofis/human4d_dataset</a>)  available online, including the respective synchronization, calibration and camera parameters, along with data loaders and other processing, visualization and evaluation tools, for academic use and further research.</p>
<p>The involved consortium members commit to continuously maintain the dataset for the community by adding new tools, baselines and captures. Despite the continuous maintenance of the dataset, benchmarking subsets will remain constant to allow the assessment and comparison between new state-of-the-art methods on the same datasets.</p>
<p>HUMAN4D and its associated tools will stimulate further research in computer vision and data driven approaches, enabling research on human pose estimation, real-time volumetric video reconstruction and compression, with the use of consumer-grade RGBD cameras sensors.</p>

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			<a href="https://vrtogether.eu/wp-content/uploads/2020/11/Fig1.jpg" target="_self" class="vc_single_image-wrapper   vc_box_border_grey"><img width="550" height="443" src="https://vrtogether.eu/wp-content/uploads/2020/11/Fig1.jpg" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/Fig1.jpg 550w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig1-300x242.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig1-410x330.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig1-100x81.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig1-275x222.jpg 275w" sizes="(max-width: 550px) 100vw, 550px" /></a><figcaption class="vc_figure-caption">Using a custom photogrammetry rig with 96 cameras, photos were taken of the actor (left) and reconstructed into a 3D textured mesh using Agisoft Metashape (right)</figcaption>
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			<a href="https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-1024x460.png" target="_self" class="vc_single_image-wrapper   vc_box_border_grey"><img width="1041" height="468" src="https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2.png" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2.png 1041w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-300x135.png 300w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-1024x460.png 1024w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-768x345.png 768w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-700x315.png 700w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-410x184.png 410w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-100x45.png 100w, https://vrtogether.eu/wp-content/uploads/2020/11/Fig-2-275x124.png 275w" sizes="(max-width: 1041px) 100vw, 1041px" /></a><figcaption class="vc_figure-caption">HW-SYNCed multi-view RGBD samples (4 RGBD frames each) from ‘‘stretching_n_talking’’ (top) and ‘‘basketball_dribbling’’ (bottom) activities. The depth maps are colorized using TURBO colormap</figcaption>
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			<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/06/human4d-human-centric-multimodal-dataset-for-motions-and-immersive-media-created-by-vrtogethers-consortium-members-certh-cwi-artanim/">HUMAN4D: Human-Centric Multimodal Dataset for Motions and Immersive Media created by VRTOGETHER’s consortium members CERTH, CWI, Artanim</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>Meet VRTogether at VRDays 2020!</title>
		<link>https://vrtogether.eu/2020/11/03/meet-vrtogether-at-vrdays-2020/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=meet-vrtogether-at-vrdays-2020</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Tue, 03 Nov 2020 10:59:58 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=3053</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/03/meet-vrtogether-at-vrdays-2020/">Meet VRTogether at VRDays 2020!</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p>VRTogether returns to <a href="https://vrdays.co/" target="_blank" rel="noopener noreferrer">VRDays</a>, the main European event on immersive content, to showcase how technology can enrich our lives and enhance our human well-being. Travelling to another country, visiting the hospital, providing a safer work environment or enjoying an exhibition are some of the <strong>experiences enabled by VRTogether innovative Social VR system</strong>, which allows users to share their experience with others in a photorealistic way and with a significant improvement of the feeling of being there together. From <strong>4th to 6th of November</strong>, VRTogether will be joining a line-up of XR companies, investors, and industry experts for a series of online conferences, exhibitions and networking events to explore how immersive technologies shape the world of tomorrow.</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="800" height="600" src="https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1.jpg" class="vc_single_image-img attachment-full" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1.jpg 800w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-300x225.jpg 300w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-768x576.jpg 768w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-700x525.jpg 700w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-410x308.jpg 410w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-100x75.jpg 100w, https://vrtogether.eu/wp-content/uploads/2020/11/Comms_vrt_800x6004-1-275x206.jpg 275w" sizes="(max-width: 800px) 100vw, 800px" /></div>
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			<p>VRTogether will actively participate in several activities taking place during the 3-day event:</p>

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			<h4>Volumetric Video Conference over 5G: a medical emergency example &#8211; Live demo</h4>
<p>On Wednesday, 4th November, VRTogether partners CWI and Sound will present a live demo at Amsterdam’s De Kromhouthal to demonstrate the potential of VRTogether for emergency healthcare services. The demo will showcase volumetric video conferencing (based on point clouds) over the standard 5G network of KPN.</p>
<p><img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 4th November<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f552.png" alt="🕒" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 10:55 &#8211; 11:10 h CET<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> De Kromhouthal / Live streaming</p>

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			<h4>Immersive Funding Market (IFM)</h4>
<p>VRTogether has been selected as one of the 6 projects participating in IFM Research. The online event will bridge the gap between academia and industry, taking XR researchers working at the top of their field, and introducing them to a powerful network of entrepreneurs and corporate potential.</p>
<p><img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 4th November<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f552.png" alt="🕒" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 16:00 &#8211; 17:00 h CET<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://vrdays.co/schedule-2020/#!/2020-11-04/a3e864wgl2ol/immersive-funding-market" target="_blank" rel="noopener noreferrer">Zoom</a></p>

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			<h4>Virtual Trade Show</h4>
<p>The VRDays’ trade show will be virtual this year. VRTogether will host a booth within the Virtual Trade Show<strong>, </strong>a buzzing virtual exhibition in the Laval Virtual World.</p>
<p><img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 5-6 November<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f552.png" alt="🕒" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 10:00 &#8211; 18:00 h CET<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://vrdays.co/schedule-2020/#!/2020-11-05/qmv29rl5q2ga/virtual-trade-show" target="_blank" rel="noopener noreferrer">Virtual Trade Show</a> (Laval Virtual World) Booth C33</p>

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			<h4>The Future of Work conference</h4>
<p>Since covid hit there has been an acceleration in the adoption of new technologies to provide a safe environment for remote work. One of the main tech that has been put forward is immersive technology. Patrick De Lange will explain how VRTogether is set to revolutionize the way we work at &#8216;The Future of Work&#8217; conference.</p>
<p><img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4c5.png" alt="📅" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 6th November<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f552.png" alt="🕒" class="wp-smiley" style="height: 1em; max-height: 1em;" /> 11:00 &#8211; 12:00 h CET<br />
<img src="https://s.w.org/images/core/emoji/13.0.0/72x72/1f4cd.png" alt="📍" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://vrdays.co/schedule-2020/#!/2020-11-06/q7pn5vpjg21m/future-of-work" target="_blank" rel="noopener noreferrer">VRDays TV</a></p>

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			<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/11/03/meet-vrtogether-at-vrdays-2020/">Meet VRTogether at VRDays 2020!</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>Webinar &#124; The Future of Virtual Reality. What place will it have in our future?</title>
		<link>https://vrtogether.eu/2020/09/18/webinar-the-future-of-virtual-reality-what-place-will-it-have-in-our-future/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=webinar-the-future-of-virtual-reality-what-place-will-it-have-in-our-future</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Fri, 18 Sep 2020 08:34:11 +0000</pubDate>
				<category><![CDATA[Events]]></category>
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					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/09/18/webinar-the-future-of-virtual-reality-what-place-will-it-have-in-our-future/">Webinar | The Future of Virtual Reality. What place will it have in our future?</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p><strong>The killer app</strong> for the internet turned out to be the smart phone and it was already on our desk or even better in our pockets. What could, should and has to happen to <strong>Virtual Reality (VR)</strong> in order to have the same impact and change the way we<strong> work, learn, shop, play and travel</strong>. What are today’s <strong>most promising use &amp; business cases</strong> regarding VR and how can I <strong>start tomorrow</strong> using this technology? Or is VR at the same point as mobile phones before the introduction of the iPhone and will <strong>future “real” social VR</strong> need completely different hardware and subsequently applications?</p>
<p>We will interview and challenge several VR and market experts about their vision and <strong>expectations towards VR</strong> and how it could change our daily private and professional life. What are the biggest problems Virtual Reality can solve and when? And how could a project like VRTogether contribute to all this?</p>
<p>Register for this free <strong>interactive Webinar on October 21st</strong> and join us <strong>shaping the future of Virtual Reality</strong>.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/09/18/webinar-the-future-of-virtual-reality-what-place-will-it-have-in-our-future/">Webinar | The Future of Virtual Reality. What place will it have in our future?</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>VRTogether co-organized the “First International Workshop on Tools for Creating XR Media Experiences”, colocated with IEEE ICME 2020</title>
		<link>https://vrtogether.eu/2020/07/30/vrtogether-co-organized-the-first-international-workshop-on-tools-for-creating-xr-media-experiences-colocated-with-ieee-icme-2020/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vrtogether-co-organized-the-first-international-workshop-on-tools-for-creating-xr-media-experiences-colocated-with-ieee-icme-2020</link>
		
		<dc:creator><![CDATA[i2CAT]]></dc:creator>
		<pubDate>Thu, 30 Jul 2020 10:03:25 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=2424</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/07/30/vrtogether-co-organized-the-first-international-workshop-on-tools-for-creating-xr-media-experiences-colocated-with-ieee-icme-2020/">VRTogether co-organized the “First International Workshop on Tools for Creating XR Media Experiences”, colocated with IEEE ICME 2020</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p><span style="font-weight: 400;">In a joint effort with the EU H2020 </span><a href="https://www.imac-project.eu/" target="_blank" rel="noopener noreferrer"><span style="font-weight: 400;">ImAc</span></a><span style="font-weight: 400;"> and </span><a href="http://www.hyper360.eu/" target="_blank" rel="noopener noreferrer"><span style="font-weight: 400;">Hyper360</span></a><span style="font-weight: 400;"> projects, VRTogether co-organized the “</span><a href="https://icme2020workshopxr.wordpress.com/" target="_blank" rel="noopener noreferrer"><span style="font-weight: 400;">First International Workshop on Tools for Creating XR Media Experiences</span></a><span style="font-weight: 400;">”, co-located with the </span><a href="https://www.2020.ieeeicme.org/" target="_blank" rel="noopener noreferrer"><span style="font-weight: 400;">IEEE ICME 2020</span></a><span style="font-weight: 400;"> conference, that was planned to be originally held in London (6-10 July). Due to COVID-19, all tracks and side events of the conference were held virtually, and Zoom was selected as the tool to run the workshop on July 6th.</span></p>
<p><span style="font-weight: 400;"><a href="https://vrtogether.eu/team/mario-montagud/">Mario Montagud</a> (i2CAT), <a href="https://vrtogether.eu/team/pablo-cesar/">Pablo Cesar</a> (CWI) and <a href="https://vrtogether.eu/team/dimitrios-zarpalas/">Dimitris Zarpalas</a> (CERTH) were Organizers of the Workshop, together with Hannes Fassold (JOANNEUM RESEARCH).</span></p>
<p><span style="font-weight: 400;">The workshop revolved around very relevant topics for VRTogether, which are new approaches, technologies and tools for creating, processing and delivering interactive XR media. It was quite successful, gathering up to 6 relevant contributions from the community on these topics, which fostered rich discussions and interaction. The workshop also included a fascinating opening keynote by Professor Aljosa Smolic (Trinity College Dublin), entitled </span><span style="font-weight: 400;">“Volumetric Video Content Creation for Immersive AR/VR Experiences”, and a very interesting invited talk by Leen Segers (LucidWeb) about XR4ALL project, entitled “XR4ALL – Moving the European XR tech industry forward”.</span></p>
<p><span style="font-weight: 400;">The workshop was also quite successful in terms of number of attendees, which approximately ranged between 30 and 40 during its evolution.</span></p>
<p><span style="font-weight: 400;">More information about the program, chairs and presented contributions can be found at the </span><a href="https://icme2020workshopxr.wordpress.com/" target="_blank" rel="noopener noreferrer"><span style="font-weight: 400;">workshop website</span></a><span style="font-weight: 400;">.</span></p>
<p><span style="font-weight: 400;">Overall, given the success and the awakened interest, the possibility of organizing a second edition in 2021 &#8211; hopefully a physical one &#8211; will be assessed in short!</span></p>

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			<p>Author: <em><a href="https://vrtogether.eu/team/mario-montagud/">Mario Montagud</a>, <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a></em></p>
<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/07/30/vrtogether-co-organized-the-first-international-workshop-on-tools-for-creating-xr-media-experiences-colocated-with-ieee-icme-2020/">VRTogether co-organized the “First International Workshop on Tools for Creating XR Media Experiences”, colocated with IEEE ICME 2020</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>Exploitation activities from VRTogether awarded at ACM IMX 2020</title>
		<link>https://vrtogether.eu/2020/06/23/exploitation-activities-from-vrtogether-awarded-at-acm-imx-2020/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=exploitation-activities-from-vrtogether-awarded-at-acm-imx-2020</link>
		
		<dc:creator><![CDATA[CWI]]></dc:creator>
		<pubDate>Tue, 23 Jun 2020 07:20:16 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=2315</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/06/23/exploitation-activities-from-vrtogether-awarded-at-acm-imx-2020/">Exploitation activities from VRTogether awarded at ACM IMX 2020</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p>VRTogether project partner <a href="https://vrtogether.eu/consortium/cwi/"><strong>CWI</strong></a> participated in the <strong>2020 ACM International Conference on Interactive Media Experiences</strong> (<a href="https://imx.acm.org/2020/" target="_blank" rel="noopener noreferrer">ACM IMX 2020</a>), held virtually from June 17-19, 2020. On the first day of the conference, CWI’s team presented the social VR clinic, one of the<strong> VRTogether exploitation activities targeting the healthcare domain</strong>. The demo is entitled “<strong><a href="https://figshare.com/articles/Demo1_-_Tong_Xue_Jie_Li_Guo_Chen_Pablo_Cesar_et_al_pdf/12479204/2" target="_blank" rel="noopener noreferrer">A Social VR Clinic for Knee Arthritis Patients with Haptics</a></strong>” and was presented using a social virtual reality (VR) platform called Mozilla Hubs. This demo is co-authored by Tong Xue (CWI, BIT), Jie Li (CWI), Guo Chen (IBM Research, Beijing) and Pablo Cesar (CWI). The demo presentation was held in a virtual dome surrounded by virtual Barcelona cultural heritage.</p>
<p>The demo showcases <strong>a social VR clinic that allows patients to consult a nurse represented as a virtual avatar</strong>. It offers a &#8220;walk-in&#8221; virtual surgery room, enables patients to interact with animated virtual 3D artifacts, and trains the patient to use an injection tool while wearing a pair of mechanical VR gloves that provide haptic feedback (in collaboration with the Dutch SME <a href="https://www.senseglove.com" target="_blank" rel="noopener noreferrer">SenseGlove</a>). The demo shows the potential of social VR as a new tool to help patients receive remote personalized medical care. The virtual demo presentation showed a video of the prototype and two posters explaining the research process. The whole session was interactive and immersive with many questions raised from the audience. The conference organizing committee and the audience all found the demo well done and gave positive feedback towards the future work.</p>
<p><strong>This demo was eventually awarded the Best Demo award at IMX 2020</strong>. IMX is the leading international conference for presentation and discussion of research into interactive media experiences. The conference brought together international researchers and practitioners from a wide range of disciplines, ranging from human-computer interaction, multimedia engineering and design to media studies, media psychology and sociology.</p>

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			<p>The social VR clinic demo is one of the VRTogether project exploitation activities explored by CWI. Apart from personalized healthcare, where we are as well exploring how 3D medical imaging can help in creating photorealistic models for remote treatment of patients, other domains include:</p>
<ul>
<li><strong>Creative industries</strong>: interactive immersive museum experiences in social VR for both remote and on-site visitors, together with the <a href="https://www.beeldengeluid.nl/en" target="_blank" rel="noopener noreferrer">Netherlands Institute for Sound and Vision</a></li>
<li><strong>Retail sector</strong>: collaborative design and prototyping in social VR for the retail sector, like bakeries and other food services</li>
</ul>
<p>We will keep you updated with the future development of the social VR use cases.</p>

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			<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/06/23/exploitation-activities-from-vrtogether-awarded-at-acm-imx-2020/">Exploitation activities from VRTogether awarded at ACM IMX 2020</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>Social VR for remote scientific events? VRTogether co-organizes a CHI2020 Workshop on Social VR in Mozilla Hubs during COVID-19</title>
		<link>https://vrtogether.eu/2020/05/19/social-vr-workshop-chi2020/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=social-vr-workshop-chi2020</link>
		
		<dc:creator><![CDATA[CWI]]></dc:creator>
		<pubDate>Tue, 19 May 2020 05:18:16 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=2210</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/05/19/social-vr-workshop-chi2020/">Social VR for remote scientific events? VRTogether co-organizes a CHI2020 Workshop on Social VR in Mozilla Hubs during COVID-19</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p>Jie Li and Pablo Cesar, from the Distributed Interactive Systems group (<a href="https://www.dis.cwi.nl/">DIS</a>) at Centrum Wiskunde &amp; Informatica (<a href="https://www.cwi.nl/">CWI</a>), have successfully organized the ACM CHI2020 <a href="https://www.socialvr-ws.com/">Social VR Workshop</a> on a social VR platform called <a href="https://hubs.mozilla.com/#/">Mozilla Hubs</a>. This workshop was co-organized together with David A. Shamma (FXPAL Laboratory), Vinoba Vinayagamoorthy (BBC R&amp;D), Raz Schwartz (Facebook AR/VR), and Wijnand Ijsselsteijn (Eindhoven University of Technology). Due to the COVID-19, the event, scheduled on April 25 at the Hawaii Convention Center, was cancelled. However, the co-organizers decided to make use of the quarantine as a unique opportunity to explore how a social VR platform could be used to run the workshop. The workshop, “Social VR: ​A New Medium for Remote Communication &amp; Collaboration”, was sponsored by the EU H2020 VRTogether project, and received technical support from Mozilla and FXPAL laboratory.</p>
<figure id="attachment_2227" aria-describedby="caption-attachment-2227" style="width: 250px" class="wp-caption alignleft"><a href="https://vrtogether.eu/wp-content/uploads/2020/05/Figure1-lr.jpg"><img loading="lazy" class="wp-image-2227" src="https://vrtogether.eu/wp-content/uploads/2020/05/Figure1-lr.jpg" alt="" width="250" height="290" /></a><figcaption id="caption-attachment-2227" class="wp-caption-text">Figure 1. One of the many Social Media posts</figcaption></figure>
<p>The workshop attracted mass attention in the ACM SIGCHI community, and on social media. For example,<a href="https://twitter.com/JieLi3/status/1252336496314650624?s=20" target="_blank" rel="noopener noreferrer"> one of the twitter posts</a> received over 13,000 impressions and 1200 engagements. The organizers also received hundreds of requests about participating in the workshop. In the end, the organizers reviewed and selected 20 participants worldwide based on their submitted high-quality position papers (position papers are available at <a href="https://www.socialvr-ws.com/">https://www.socialvr-ws.com</a>). The time zones of the participants ranged from GMT-7 (e.g., California, US) to GMT+9 (Tokyo, Japan), but they all managed to meet in this virtual workshop.</p>
<p>The 5-hour virtual workshop was intense, fun and engaging. The virtual workshop space had a main hall with two big screens where the presentation slides or videos could be displayed. Linked with the main hall (Figure 2), there were three breakout virtual rooms for group discussions on assigned topics: user representation &amp; ethics, evaluation methods, and interaction techniques. The breakout rooms ensured that the audio of each group discussion was separated, and would not influence each other. The participants selected their own custom avatars to represent themselves.</p>
<figure id="attachment_2217" aria-describedby="caption-attachment-2217" style="width: 450px" class="wp-caption alignright"><a href="https://vrtogether.eu/wp-content/uploads/2020/05/Figure2-1.png"><img loading="lazy" class="wp-image-2217" src="https://vrtogether.eu/wp-content/uploads/2020/05/Figure2-1-1024x576.png" alt="" width="450" height="253" /></a><figcaption id="caption-attachment-2217" class="wp-caption-text">Figure 2. The main hall of the virtual workshop. The cartoon avatar in the middle is the organizer Jie Li, who took this virtual selfie at the main hall.</figcaption></figure>
<p>The organizers designed an interactive and engaging workshop program, which started with a keynote talk from Professor Blair MacIntyre about his experience of organizing the IEEEVR 2020 conference in Mozilla Hubs (Figure 3a). Then, the big screen showed the slides prepared by participants to introduce themselves and their position paper, and each participant was invited to “fly” next to the big screen to give a 2-minute pitch about their paper. Next, they were divided into three discussion groups based on their preferences for the three pre-defined social VR topics by the organizers (Figure 3b). Finally, the organizers brought all the participants back to the main hall to present the discussion results.</p>
<p>The whole workshop went smoothly. Many participants reported that the activities of the virtual workshop were as engaging as the real physical workshop. It was easy and natural for them to follow the keynote talks and to contribute to the discussions. Even during the break, many participants chose to stay and explore the virtual space (e.g., dive into the virtual sea, see Figure 3c). After obtaining consent from the participants, the organizers managed to collect relevant data about the position, movement, and interaction of the participants in the virtual environment and with each other. Currently, the organizers are continuing the exploration of the possibilities offered by Social VR platforms through an online survey, and semi-structured interviews with the participants.</p>
<figure id="attachment_2221" aria-describedby="caption-attachment-2221" style="width: 1024px" class="wp-caption aligncenter"><a href="https://vrtogether.eu/wp-content/uploads/2020/05/Figure3-lr.jpg"><img loading="lazy" class="wp-image-2221 size-large" src="https://vrtogether.eu/wp-content/uploads/2020/05/Figure3-lr-1024x575.jpg" alt="" width="1024" height="575" /></a><figcaption id="caption-attachment-2221" class="wp-caption-text">Figure 3. (a) Professor Blair MacIntyre was giving a keynote talk about his experience organizing IEEEVR 2020 conference in Mozilla Hubs; (b) One of the discussion groups of the workshop; (c) Participants were exploring the virtual environment during the breaks; (d) The final group photo after the workshop ended.</figcaption></figure>
<p>The workshop ended with fruitful discussions about the future of social VR technology. The participants and the organizers foresee the full potential of social VR as a new medium to connect people across the world, and engage them to communicate and collaborate in a virtual space for hours. Many participants shared their engaging and meaningful virtual conferencing experience on social media, and expressed their appreciation towards the organizers through emails. A full report on how well social VR platforms may support remote scientific events will follow.</p>

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			<p>Author: <a href="https://vrtogether.eu/consortium/cwi/">CWI</a></p>
<p>Come and follow us in this VR journey with <a href="https://vrtogether.eu/consortium/i2cat/">i2CAT</a>, <a href="https://vrtogether.eu/consortium/cwi/">CWI</a>, <a href="https://vrtogether.eu/consortium/tno/">TNO</a>, <a href="https://vrtogether.eu/consortium/certh/">CERTH</a>, <a href="https://vrtogether.eu/consortium/artanim/">Artanim</a>, <a href="https://vrtogether.eu/consortium/viaccess-orca/">Viaccess-Orca</a>, <a href="https://vrtogether.eu/consortium/the_mo/">TheMo</a> and <a href="https://vrtogether.eu/consortium/motion-spell/">Motion Spell</a>.</p>

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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2020/05/19/social-vr-workshop-chi2020/">Social VR for remote scientific events? VRTogether co-organizes a CHI2020 Workshop on Social VR in Mozilla Hubs during COVID-19</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>VRTogether at Stereopsia (World Immersion Forum)</title>
		<link>https://vrtogether.eu/2019/12/11/vrtogether-at-stereopsia-world-immersion-forum/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vrtogether-at-stereopsia-world-immersion-forum</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Wed, 11 Dec 2019 16:25:04 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=1899</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/12/11/vrtogether-at-stereopsia-world-immersion-forum/">VRTogether at Stereopsia (World Immersion Forum)</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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			<p>For the eleventh consecutive year, <a href="https://www.stereopsia.com/" target="_blank" rel="noopener">Stereopsia</a> will take place in Belgium (Brussels) on 11-13 December in SQUARE &amp; BOZAR. Also known as “World Immersion Forum”, Stereopsia brings together the world’s greatest professionals in the field of immersive technologies and content: Virtual and Mixed Reality, 3D Cinema, 3D Sound, Artificial Intelligence … This event has been uniting worldwide experts for the past 10 years.</p>
<p>On Thursday, 12 December, VRTogether will be present at one of the Thematic Conferences within the event on &#8220;<a href="https://www.stereopsia.com/xr-social-interaction" target="_blank" rel="noopener">XR for Social Interaction</a>”. CWI will explain how the project is addressing the research challenges of Social VR in a talk by <a href="https://vrtogether.eu/team/pablo-cesar/">Dr. Pablo Cesar</a>.</p>
<h5>PROGRAM</h5>
<p>Chairman: <a href="https://www.stereopsia.com/node/467" target="_blank" rel="noopener">Louis Cacciuttolo</a> (VRrOOm, France)</p>
<ul>
<li>Are trolls inherent to the fairy worlds of social XR,  <a href="https://www.stereopsia.com/node/467" target="_blank" rel="noopener">Louis Cacciuttolo</a> (VRrOOm, France)</li>
<li>Social VR: a new medium for remote communication &amp; collaboration,  <a href="https://www.stereopsia.com/node/717" target="_blank" rel="noopener">Pablo Cesar</a> (Centrum Wiskunde &amp; Informatica (CWI), The Netherlands)</li>
<li>Social VR: how to get an amazing and unique story, <a href="https://www.stereopsia.com/node/715" target="_blank" rel="noopener">Ana Revilla Hernando</a> (The Modern C.P., Spain &amp; USA)</li>
<li>XR interactions with AI-powered virtual characters, from services to social experiences, <a href="https://www.stereopsia.com/node/718" target="_blank" rel="noopener">Stéphane Juffé</a> (Bemersive, France)</li>
<li>Practical tips for organizing innovative XR events,  <a href="https://www.stereopsia.com/node/716" target="_blank" rel="noopener">Antony Vitillo</a> (New Technology Walkers, Italy)</li>
<li>How virtual reality can promote sustainability,  <a href="https://www.stereopsia.com/node/729" target="_blank" rel="noopener">Géraldine Fauville</a> (Stanford University, USA)</li>
</ul>
<p>These presentations will be followed by a panel discussion and Q&amp;As.</p>

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</div></div></div><div class="wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><section class="vc_cta3-container"><div class="vc_general vc_cta3 vc_cta3-style-classic vc_cta3-shape-rounded vc_cta3-align-left vc_cta3-color-classic vc_cta3-icon-size-md vc_cta3-actions-bottom"><div class="vc_cta3_content-container"><div class="vc_cta3-content"><header class="vc_cta3-content-header"><h2 style="font-size: 12px" class="vc_custom_heading" >Talk</h2><h4 style="font-size: 24px" class="vc_custom_heading" >Social VR: a new medium for remote communication &amp; collaboration</h4></header><h6>by Dr.Pablo Cesar (CWI)</h6>
<p><em>Thematic Conference: &#8216;XR for Social Interaction&#8217;</em><br />
Thursday, 12 December, 2019<br />
11:00 &#8211; 12:30 h</p>
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<p><strong>Stereopsia &#8211; World Immersion Forum<br />
</strong></p>
<p>11-13 December, 2019<br />
SQUARE (Brussels Convention Center) &amp; BOZAR, Brussels (Belgium)</p>
</div><div class="vc_cta3-actions"><div class="vc_btn3-container vc_btn3-center" ><a class="vc_general vc_btn3 vc_btn3-size-md vc_btn3-shape-rounded vc_btn3-style-modern vc_btn3-block vc_btn3-color-grey" href="https://www.stereopsia.com/xr-social-interaction" title="" target="_blank">Website</a></div></div></div></div></section></div></div></div></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>Come and follow us in this VR journey with <a href="http://www.i2cat.net/en" target="_blank" rel="noopener">i2CAT</a>, <a href="https://www.cwi.nl/" target="_blank" rel="noopener">CWI</a>, <a href="https://www.tno.nl/en/" target="_blank" rel="noopener">TNO</a>, <a href="https://www.certh.gr/root.en.aspx" target="_blank" rel="noopener">CERTH</a>, <a href="http://www.artanim.ch/" target="_blank" rel="noopener">Artanim</a>, <a href="https://www.viaccess-orca.com/" target="_blank" rel="noopener">Viaccess-Orca</a>, <a href="https://www.entropystudio.net/" target="_blank" rel="noopener">Entropy Studio</a> and <a href="https://www.gpac-licensing.com/" target="_blank" rel="noopener">Motion Spell</a>.</p>

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	</div>
</div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div  class="vc_tweetmeme-element"><a href="https://twitter.com/share" class="twitter-share-button" data-via="VRTogether_EU">Tweet</a><script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+'://platform.twitter.com/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');</script></div></div></div></div></div><section class="vc_section"><div class="vc_row wpb_row vc_row-fluid vc_column-gap-10"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid vc_custom_1547799200116 vc_row-has-fill vc_row-o-content-middle vc_row-flex"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="75" height="50" src="https://vrtogether.eu/wp-content/uploads/2019/01/EU_flag_75px.png" class="vc_single_image-img attachment-thumbnail" alt="" loading="lazy" /></div>
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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/12/11/vrtogether-at-stereopsia-world-immersion-forum/">VRTogether at Stereopsia (World Immersion Forum)</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>VRTogether at IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)</title>
		<link>https://vrtogether.eu/2019/12/09/vrtogether-at-ieee-international-conference-on-artificial-intelligence-and-virtual-reality-aivr/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vrtogether-at-ieee-international-conference-on-artificial-intelligence-and-virtual-reality-aivr</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Mon, 09 Dec 2019 09:50:53 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=1890</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/12/09/vrtogether-at-ieee-international-conference-on-artificial-intelligence-and-virtual-reality-aivr/">VRTogether at IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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										<content:encoded><![CDATA[<div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p><span style="font-weight: 400;">VRTogether will be present at the second edition of the IEEE International Conference on Artificial Intelligence and Virtual Reality, which will take place in San Diego (USA). On Tuesday, 10 December, CWI researcher <strong><a href="https://vrtogether.eu/team/pablo-cesar/">Dr. Pablo Cesar</a></strong> will give a keynote on &#8220;<strong>Using Volumetric Video for Remote Communication and Collaboration: development and evaluation of a social VR system based on point clouds</strong>&#8220;. </span></p>
<p>This keynote will provide an overview about the challenges to achieve such a goal, based on results from practical case studies like the VRTogether project. <span style="font-weight: 400;">Dr. Pablo Cesar</span> will discuss about different technologies, like point clouds, that can be used as the format for representing highly-realistic digital humans, and about metrics and protocols for quantifying the quality of experience. The final intention of the talk is to shed some light on social VR, as a new group of virtual reality experiences based on social photorealistic immersive content and to discuss about the challenges regarding production, technology, and user-centric processes.</p>
<p>The <a href="http://aivr.science.uu.nl/" target="_blank" rel="noopener">IEEE International Conference on Artificial Intelligence and Virtual Reality</a> (AIVR 2019) is a unique event, addressing researchers and industries from all areas of AI as well as Virtual, Augmented, and Mixed Reality. It provides an international forum for the exchange between those fields, to present advances in the state of the art, identify emerging research topics, and together define the future of these research domains.</p>

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</div></div></div><div class="wpb_column vc_column_container vc_col-sm-4"><div class="vc_column-inner"><div class="wpb_wrapper"><section class="vc_cta3-container"><div class="vc_general vc_cta3 vc_cta3-style-classic vc_cta3-shape-rounded vc_cta3-align-left vc_cta3-color-classic vc_cta3-icon-size-md vc_cta3-actions-bottom"><div class="vc_cta3_content-container"><div class="vc_cta3-content"><header class="vc_cta3-content-header"><h2 style="font-size: 12px" class="vc_custom_heading" >Keynote</h2><h4 style="font-size: 24px" class="vc_custom_heading" >Using Volumetric Video for Remote Communication and Collaboration: development and evaluation of a social VR system based on point clouds</h4></header><h6>by Dr.Pablo Cesar (CWI)</h6>
<p>Tuesday, 10 December, 2019<br />
14:00 h<br />
Pacific Ballroom D</p>
<hr />
<p><strong>IEEE AIVR 2019</strong></p>
<p>9-11 December, 2019<br />
San Diego, California, USA, December 9-11, 2019</p>
</div><div class="vc_cta3-actions"><div class="vc_btn3-container vc_btn3-center" ><a class="vc_general vc_btn3 vc_btn3-size-md vc_btn3-shape-rounded vc_btn3-style-modern vc_btn3-block vc_btn3-color-grey" href="http://aivr.science.uu.nl/aivr_keynotes.html" title="" target="_blank">Website</a></div></div></div></div></section></div></div></div></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>Come and follow us in this VR journey with <a href="http://www.i2cat.net/en" target="_blank" rel="noopener">i2CAT</a>, <a href="https://www.cwi.nl/" target="_blank" rel="noopener">CWI</a>, <a href="https://www.tno.nl/en/" target="_blank" rel="noopener">TNO</a>, <a href="https://www.certh.gr/root.en.aspx" target="_blank" rel="noopener">CERTH</a>, <a href="http://www.artanim.ch/" target="_blank" rel="noopener">Artanim</a>, <a href="https://www.viaccess-orca.com/" target="_blank" rel="noopener">Viaccess-Orca</a>, <a href="https://www.entropystudio.net/" target="_blank" rel="noopener">Entropy Studio</a> and <a href="https://www.gpac-licensing.com/" target="_blank" rel="noopener">Motion Spell</a>.</p>

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</div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div  class="vc_tweetmeme-element"><a href="https://twitter.com/share" class="twitter-share-button" data-via="VRTogether_EU">Tweet</a><script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+'://platform.twitter.com/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');</script></div></div></div></div></div><section class="vc_section"><div class="vc_row wpb_row vc_row-fluid vc_column-gap-10"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid vc_custom_1547799200116 vc_row-has-fill vc_row-o-content-middle vc_row-flex"><div class="wpb_column vc_column_container vc_col-sm-2"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="75" height="50" src="https://vrtogether.eu/wp-content/uploads/2019/01/EU_flag_75px.png" class="vc_single_image-img attachment-thumbnail" alt="" loading="lazy" /></div>
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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/12/09/vrtogether-at-ieee-international-conference-on-artificial-intelligence-and-virtual-reality-aivr/">VRTogether at IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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		<title>VR Days Europe 2019: VRTogether demonstrates photo-realistic social VR experiences</title>
		<link>https://vrtogether.eu/2019/11/08/vr-days-europe-2019-vrtogether-demonstrates-photo-realistic-social-vr-experiences/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=vr-days-europe-2019-vrtogether-demonstrates-photo-realistic-social-vr-experiences</link>
		
		<dc:creator><![CDATA[VRTogether]]></dc:creator>
		<pubDate>Fri, 08 Nov 2019 08:38:43 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://vrtogether.eu/?p=1850</guid>

					<description><![CDATA[<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/11/08/vr-days-europe-2019-vrtogether-demonstrates-photo-realistic-social-vr-experiences/">VR Days Europe 2019: VRTogether demonstrates photo-realistic social VR experiences</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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										<content:encoded><![CDATA[<div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_row wpb_row vc_inner vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-8"><div class="vc_column-inner"><div class="wpb_wrapper">
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			<p>VRTogether will be present at <a href="https://vrdays.co/" target="_blank" rel="noopener">VR Days Europe 2019</a>, the leading European conference and exhibition on Virtual, Augmented and Mixed Reality content, creativity and innovation. The event takes place in Amsterdam from the 13th until the 15th of November and is attended by key players in the field of VR, such as Google, Microsoft and HTC.</p>
<p style="font-weight: 400;">On 14-15th November, VRTogether will be showcasing the latest state of their technology with <strong>Pilot 2 content on booth A3</strong>. VR expert <strong>Simon Gunkel</strong> from TNO <a href="https://vrdays.co/program/5g-and-the-future-of-xr-technology/" target="_blank" rel="noopener">will present his work</a> in the VRTogether project on Thursday 14th November in room ‘North’ at 17:35.</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="300" height="260" src="https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-300x260.png" class="vc_single_image-img attachment-medium" alt="" loading="lazy" srcset="https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-300x260.png 300w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-768x666.png 768w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-700x607.png 700w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-410x355.png 410w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-100x87.png 100w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816-275x238.png 275w, https://vrtogether.eu/wp-content/uploads/2019/11/VRDayspayoff-1000x1000-e1573202275816.png 1000w" sizes="(max-width: 300px) 100vw, 300px" /></div>
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</div></div></div></div></div></div></div></div><div class="vc_row wpb_row vc_row-fluid"><div class="wpb_column vc_column_container vc_col-sm-12"><div class="vc_column-inner"><div class="wpb_wrapper"><div class="vc_separator wpb_content_element vc_separator_align_center vc_sep_width_100 vc_sep_pos_align_center vc_separator_no_text vc_sep_color_grey" ><span class="vc_sep_holder vc_sep_holder_l"><span  class="vc_sep_line"></span></span><span class="vc_sep_holder vc_sep_holder_r"><span  class="vc_sep_line"></span></span>
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			<p>Come and follow us in this VR journey with <a href="http://www.i2cat.net/en" target="_blank" rel="noopener">i2CAT</a>, <a href="https://www.cwi.nl/" target="_blank" rel="noopener">CWI</a>, <a href="https://www.tno.nl/en/" target="_blank" rel="noopener">TNO</a>, <a href="https://www.certh.gr/root.en.aspx" target="_blank" rel="noopener">CERTH</a>, <a href="http://www.artanim.ch/" target="_blank" rel="noopener">Artanim</a>, <a href="https://www.viaccess-orca.com/" target="_blank" rel="noopener">Viaccess-Orca</a>, <a href="https://www.entropystudio.net/" target="_blank" rel="noopener">Entropy Studio</a> and <a href="https://www.gpac-licensing.com/" target="_blank" rel="noopener">Motion Spell</a>.</p>

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			<div class="vc_single_image-wrapper   vc_box_border_grey"><img width="75" height="50" src="https://vrtogether.eu/wp-content/uploads/2019/01/EU_flag_75px.png" class="vc_single_image-img attachment-thumbnail" alt="" loading="lazy" /></div>
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			<p>This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</p>

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<p>The post <a rel="nofollow" href="https://vrtogether.eu/2019/11/08/vr-days-europe-2019-vrtogether-demonstrates-photo-realistic-social-vr-experiences/">VR Days Europe 2019: VRTogether demonstrates photo-realistic social VR experiences</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
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