<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>motion &#8211; VRTogether</title>
	<atom:link href="https://vrtogether.eu/tag/motion/feed/" rel="self" type="application/rss+xml" />
	<link>https://vrtogether.eu</link>
	<description>An end-to-end system for the production and delivery of photorealistic and social virtual reality experiences</description>
	<lastBuildDate>Wed, 29 Jul 2020 18:59:04 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://vrtogether.eu/wp-content/uploads/2018/04/cropped-iconavr-32x32.png</url>
	<title>motion &#8211; VRTogether</title>
	<link>https://vrtogether.eu</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>First shooting in Geneva: pilot 1</title>
		<link>https://vrtogether.eu/2018/04/27/first-shooting-in-geneva/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=first-shooting-in-geneva</link>
		
		<dc:creator><![CDATA[Entropy Studio]]></dc:creator>
		<pubDate>Fri, 27 Apr 2018 09:14:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Artanim]]></category>
		<category><![CDATA[Entropy Studio]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[Pilot 1]]></category>
		<category><![CDATA[Shooting]]></category>
		<guid isPermaLink="false">http://vrtogether.eu/?p=506</guid>

					<description><![CDATA[<p>As we said in our previous post (by our partners Artanim), we started and finished the shooting of the first technology demonstration, also known as the pilot 1, on the first week of April. Both Entropy Studio and Artanim worked together in Artanim’s headquarters located in Geneva (Switzerland). After a short flight from Madrid to [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://vrtogether.eu/2018/04/27/first-shooting-in-geneva/">First shooting in Geneva: pilot 1</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>As we said in our <a href="http://vrtogether.eu/2018/04/04/new-venues-for-capturing-facial-performance/">previous post</a> (by our partners <a href="http://www.artanim.ch/">Artanim</a>), we started and finished <strong>the shooting of the first technology demonstration</strong>, also known as the pilot 1, on the first week of April. Both <strong>Entropy Studio and Artanim</strong> worked together in Artanim’s headquarters located in Geneva (Switzerland).</p>
<p>After a short flight from Madrid to Geneva and meeting our lovely Artanim mates, the first step was to scan all the actors with <strong>more than 80 cameras</strong>, to capture every inch of their bodies. <a href="https://t.co/MMk2e1P6AK">Steve Galache</a> (known for his work on The Vampire in the Hole, 2010; El cosmonauta, 2013; and Muertos comunes, 2004) <a href="https://t.co/k5UHnYMuJB">Jonathan David Mellor</a> (known for The Wine of Summer, 2013; Refugiados, 2014; and [Rec]², 2009) and <a href="https://t.co/4lTs4kIsV7">Almudena Calvo</a> were the main characters of this first experience. The scanning process of the actors can be seen in the Image 1. They were dressed the same way as in the shooting scene.</p>
<figure id="attachment_507" aria-describedby="caption-attachment-507" style="width: 672px" class="wp-caption aligncenter"><img loading="lazy" class="wp-image-507 size-full" src="http://vrtogether.eu/wp-content/uploads/2018/04/image1.png" alt="Image 1. Jonathan D. Mellor and Almudena Calvo being scanned" width="672" height="492" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/image1.png 672w, https://vrtogether.eu/wp-content/uploads/2018/04/image1-300x220.png 300w, https://vrtogether.eu/wp-content/uploads/2018/04/image1-410x300.png 410w, https://vrtogether.eu/wp-content/uploads/2018/04/image1-100x73.png 100w, https://vrtogether.eu/wp-content/uploads/2018/04/image1-275x201.png 275w" sizes="(max-width: 672px) 100vw, 672px" /><figcaption id="caption-attachment-507" class="wp-caption-text">Image 1. Jonathan D. Mellor and Almudena Calvo being scanned</figcaption></figure>
<p>While some actors were being scanned, the rest of them started to practice their texts supervised by Ignacio Lacosta, the director of this cinematography piece. Ignacio gave them some directions, recommendations, and pieces of advice to adapt “traditional acting” (like the ones on the stage of a theater) into an <strong>appropriate acting for this different environment</strong>, with all the virtual reality aspects, as seen in the Image 2.</p>
<figure id="attachment_508" aria-describedby="caption-attachment-508" style="width: 721px" class="wp-caption aligncenter"><img loading="lazy" class="wp-image-508 size-full" src="http://vrtogether.eu/wp-content/uploads/2018/04/image2.png" alt="Image 2. Ignacio Lacosta (right) giving directions to Jonathan and Almudena" width="721" height="479" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/image2.png 721w, https://vrtogether.eu/wp-content/uploads/2018/04/image2-300x199.png 300w, https://vrtogether.eu/wp-content/uploads/2018/04/image2-700x465.png 700w, https://vrtogether.eu/wp-content/uploads/2018/04/image2-410x272.png 410w, https://vrtogether.eu/wp-content/uploads/2018/04/image2-100x66.png 100w, https://vrtogether.eu/wp-content/uploads/2018/04/image2-275x183.png 275w" sizes="(max-width: 721px) 100vw, 721px" /><figcaption id="caption-attachment-508" class="wp-caption-text">Image 2. Ignacio Lacosta (right) giving directions to Jonathan and Almudena</figcaption></figure>
<p>In our second day of shooting in Geneva, the whole chroma background was set up. After a couple of rehearsals under the supervision of Ignacio, everything was prepared to start the shooting. An amazing team of cameras, electrical technicians, producer and stylist and other incredible workers were behind this experience making sure that the shooting was going perfectly. Not only that, the level of professionalism was incredibly huge, so we could record everything that we wanted sooner than it was planned.</p>
<figure id="attachment_509" aria-describedby="caption-attachment-509" style="width: 729px" class="wp-caption aligncenter"><img loading="lazy" class="wp-image-509 size-full" src="http://vrtogether.eu/wp-content/uploads/2018/04/image3.png" alt="Image 3. Artanim and Entropy representation with Jonathan D. Mellor" width="729" height="411" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/image3.png 729w, https://vrtogether.eu/wp-content/uploads/2018/04/image3-300x169.png 300w, https://vrtogether.eu/wp-content/uploads/2018/04/image3-700x395.png 700w, https://vrtogether.eu/wp-content/uploads/2018/04/image3-410x231.png 410w, https://vrtogether.eu/wp-content/uploads/2018/04/image3-100x56.png 100w, https://vrtogether.eu/wp-content/uploads/2018/04/image3-275x155.png 275w" sizes="(max-width: 729px) 100vw, 729px" /><figcaption id="caption-attachment-509" class="wp-caption-text">Image 3. Artanim and Entropy representation with Jonathan D. Mellor</figcaption></figure>
<p>The main point of the third day was the <strong>motion capture shooting</strong>, used to record the movement of the actors and the objects that they used in this scene. The Image 4 shows the capture of the movement with a special suit that allowed to track actors motion in the scene. Thus, all of the scenes of the pilot were repeated, but this time with no chroma background. Once again, there weren’t any problems during the shooting and the work was finished sooner than it was expected!</p>
<figure id="attachment_510" aria-describedby="caption-attachment-510" style="width: 730px" class="wp-caption aligncenter"><img loading="lazy" class="size-full wp-image-510" src="http://vrtogether.eu/wp-content/uploads/2018/04/image4.png" alt="Image 4. Jonathan D. Mellor being scanned with a mocap suit" width="730" height="485" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/image4.png 730w, https://vrtogether.eu/wp-content/uploads/2018/04/image4-300x199.png 300w, https://vrtogether.eu/wp-content/uploads/2018/04/image4-700x465.png 700w, https://vrtogether.eu/wp-content/uploads/2018/04/image4-410x272.png 410w, https://vrtogether.eu/wp-content/uploads/2018/04/image4-100x66.png 100w, https://vrtogether.eu/wp-content/uploads/2018/04/image4-275x183.png 275w" sizes="(max-width: 730px) 100vw, 730px" /><figcaption id="caption-attachment-510" class="wp-caption-text">Image 4. Jonathan D. Mellor being scanned with a mocap suit</figcaption></figure>
<p>It was an incredible experience and we had a blast. That’s why we want to thank our Artanim mates for their hospitality and professionalism, as well as the actors and all the technical team that made possible this first pilot of the VR Together project.</p>
<figure id="attachment_512" aria-describedby="caption-attachment-512" style="width: 728px" class="wp-caption aligncenter"><img loading="lazy" class="size-full wp-image-512" src="http://vrtogether.eu/wp-content/uploads/2018/04/image5.png" alt="Image 5. Part of the team who worked on the first pilot" width="728" height="481" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/image5.png 728w, https://vrtogether.eu/wp-content/uploads/2018/04/image5-300x198.png 300w, https://vrtogether.eu/wp-content/uploads/2018/04/image5-700x463.png 700w, https://vrtogether.eu/wp-content/uploads/2018/04/image5-410x271.png 410w, https://vrtogether.eu/wp-content/uploads/2018/04/image5-100x66.png 100w, https://vrtogether.eu/wp-content/uploads/2018/04/image5-275x182.png 275w" sizes="(max-width: 728px) 100vw, 728px" /><figcaption id="caption-attachment-512" class="wp-caption-text">Image 5. Part of the team who worked on the first pilot</figcaption></figure>
<p>Remember that if you want to keep up with updates about the project on social media, you can follow the hashtag #VRTogether_EU on every social website and the <a href="https://twitter.com/VRTogether_EU">@VRTogether_EU</a> official Twitter profile.</p>
<h5><strong>Who we are</strong></h5>
<p><a href="http://www.entropystudio.net/">Entropy Studio</a> is a post-production company recognized within the advertising and film community. Since its constitution in 2003, Entropy Studio has made some of the most award-winning spots, films and VR experiences in Spain, also achieving International awards.</p>
<p>More than fifteen years of quality and innovation have established Entropy Studio as a recognised Studio for visual effects, design, animation, VFX, mattepaint, steresoscopy, motion graphics creation and in general all services related to postproduction and visual effects for both film and advertising.</p>
<p>In 2008, the first feature made entirely in Digital Cinema, “Magic Journey to Africa”, takes Entropy Studio at the forefront of stereoscopic visual effects produced in Europe. With Entropy Studio Corp in Los Angeles the company grows, with stunning productions as ZERO, QUANTUM BREAK or Campfire Creepers.</p>
<p>Come and follow us in this VR journey with <a href="http://www.i2cat.net/en" target="_blank" rel="noopener noreferrer">i2Cat</a>, <a href="https://www.cwi.nl/" target="_blank" rel="noopener noreferrer">CWI</a>, <a href="https://www.tno.nl/en/" target="_blank" rel="noopener noreferrer">TNO</a>, <a href="http://futurelighthouse.com/" target="_blank" rel="noopener noreferrer">Future Lighthouse</a>, <a href="https://www.certh.gr/root.en.aspx" target="_blank" rel="noopener noreferrer">CERTH</a>, <a href="http://www.artanim.ch/" target="_blank" rel="noopener noreferrer">Artanim</a>, <a href="https://www.viaccess-orca.com/" target="_blank" rel="noopener noreferrer">Viaccess Orca</a>, <a href="http://www.entropystudio.net/" target="_blank" rel="noopener noreferrer">Entropy Studio</a>.</p>
<p><em><img loading="lazy" class="size-full wp-image-380 alignleft" src="http://vrtogether.eu/wp-content/uploads/2018/02/eu-logo.png" alt="" width="226" height="111" srcset="https://vrtogether.eu/wp-content/uploads/2018/02/eu-logo.png 226w, https://vrtogether.eu/wp-content/uploads/2018/02/eu-logo-100x49.png 100w" sizes="(max-width: 226px) 100vw, 226px" />This project has been funded by the European Commission as part of the H2020 program, under the grant agreement 762111.</em></p>
<p>VRTogether: <a href="http://vrtogether.eu/" target="_blank" rel="noopener noreferrer">website</a>, <a href="https://twitter.com/vrtogether_eu" target="_blank" rel="noopener noreferrer">Twitter</a>.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>Text and pictures: Guillermo Calahorra – <a href="http://www.entropystudio.net/" target="_blank" rel="noopener noreferrer">Entropy Studio</a></em></p>
<p>The post <a rel="nofollow" href="https://vrtogether.eu/2018/04/27/first-shooting-in-geneva/">First shooting in Geneva: pilot 1</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>New venues for capturing facial performance</title>
		<link>https://vrtogether.eu/2018/04/04/new-venues-for-capturing-facial-performance/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-venues-for-capturing-facial-performance</link>
		
		<dc:creator><![CDATA[Artanim]]></dc:creator>
		<pubDate>Wed, 04 Apr 2018 07:21:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FaceShift]]></category>
		<category><![CDATA[iPhoneX]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[PrimeSense]]></category>
		<guid isPermaLink="false">http://vrtogether.eu/?p=470</guid>

					<description><![CDATA[<p>VR together partners Artanim and Entropy will soon start shooting cinematic content to be used for showcasing the technology developed by the consortium. In this post we bring some of the production effort developed at Artanim, which is currently exploring the use of Apple’s iPhone X face tracking technology in the production pipeline of 3D [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://vrtogether.eu/2018/04/04/new-venues-for-capturing-facial-performance/">New venues for capturing facial performance</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">VR together partners <strong><a href="http://www.artanim.ch/" target="_blank" rel="noopener noreferrer">Artanim</a> and <a href="http://www.entropystudio.net/" target="_blank" rel="noopener noreferrer">Entropy</a></strong> will soon start <strong>shooting cinematic content</strong> to be used for showcasing the technology developed by the consortium. In this post we bring some of the production effort developed at Artanim, which is currently exploring the use of <strong>Apple’s iPhone X face tracking technology in the production pipeline of 3D animations. </strong></span></p>
<p><span style="font-weight: 400;">The photos below show the iPhone X holding rig, and an early version of the face tracking recording tool that was developed by Artanim. The tool integrates with full body and hands motion capture technology from Vicon to allow the simultaneous recording of body, hands and face performance from multiple actors. </span></p>
<p><img loading="lazy" class="size-full wp-image-478 aligncenter" src="http://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1.jpg" alt="" width="605" height="500" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1.jpg 605w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1-300x248.jpg 300w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1-410x339.jpg 410w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1-100x83.jpg 100w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_0-1-275x227.jpg 275w" sizes="(max-width: 605px) 100vw, 605px" /></p>
<p><img loading="lazy" class="size-large wp-image-472 aligncenter" src="http://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1.jpg" alt="" width="605" height="500" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1.jpg 605w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1-300x248.jpg 300w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1-410x339.jpg 410w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1-100x83.jpg 100w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_1-275x227.jpg 275w" sizes="(max-width: 605px) 100vw, 605px" /></p>
<p><span style="font-weight: 400;">With the recent surge of consumer virtual reality, <strong>interest for motion capture has dramatically increased</strong>. The <strong>iPhone X and ARKit SDK from Apple</strong> integrate depth sensing and facial animation technologies, and are a good example of this trend. Apple’s effort to integrate advanced face tracking to their mobile devices may be related to the recent acquisition of <strong>PrimeSense and FaceShift</strong>. The former was involved in the development of the technology powering the first Kinect back in 2011, the latter is recognized for their face tracking technology, which is briefly showcased in the making of <a href="https://youtu.be/CTNJ51ghzdY?t=40s" target="_blank" rel="noopener noreferrer">Star Wars: The Force Awakens trailer</a></span><span style="font-weight: 400;">. These are exciting times, when advanced motion tracking technologies are becoming ubiquitous in our life.</span></p>
<figure id="attachment_473" aria-describedby="caption-attachment-473" style="width: 760px" class="wp-caption aligncenter"><img loading="lazy" class="size-full wp-image-473" src="http://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2.jpg" alt="" width="760" height="259" srcset="https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2.jpg 760w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2-300x102.jpg 300w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2-700x239.jpg 700w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2-410x140.jpg 410w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2-100x34.jpg 100w, https://vrtogether.eu/wp-content/uploads/2018/04/12MarPost_2-275x94.jpg 275w" sizes="(max-width: 760px) 100vw, 760px" /><figcaption id="caption-attachment-473" class="wp-caption-text">Images from the iPhone X keynote presentation from Apple</figcaption></figure>
<p><em>Text and pictures: Henrique Debarba – <a href="http://www.artanim.ch/" target="_blank" rel="noopener noreferrer">Artanim</a></em></p>
<p>The post <a rel="nofollow" href="https://vrtogether.eu/2018/04/04/new-venues-for-capturing-facial-performance/">New venues for capturing facial performance</a> appeared first on <a rel="nofollow" href="https://vrtogether.eu">VRTogether</a>.</p>
]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
